"Design should scale like systems, but still feel human."
Over the past 6 years, I’ve learned that design is not just about pixels. It’s about building systems that empower teams, simplify decisions, and last longer than trends.
My approach to design is rooted in system thinking. I believe good design should be scalable, reliable, and human. That’s why I invest time in building design systems, automating workflows, and coaching teams — so creativity is not blocked, but amplified.
6yr+ Experience
in the industry
→→→
Product Design Manager
Feb 2023 - Present @17LIVE
I lead the team with system thinking and a product mindset. I scaled the 17LIVE Design System into the codebase, built smoother DesignOps workflows, and guided the migration of UX and UI into a unified product design team. Along the way I coached designers, kept close collaboration with other teams.
Sr. UI Designer
Jan 2022 - Feb 2023 @17LIVE
I designed UI and interaction patterns across platforms, built prototypes to test ideas, and laid down the foundation for our first design system. I worked closely with PMs, engineers, and researchers to keep the design grounded in real product needs.
UI Designer
Aug 2020 - Dec 2021 @ 17LIVE
In this role I designed multi-platform UI and interaction patterns, built prototypes to test ideas, and created the first version of our design system. I partnered closely with PMs, engineers, and researchers to ensure design stayed aligned with product realities.
Product Designer
Oct 2019 - Jun 2020 @ maobcPay
I was responsible for the design of a third-party payment platform and an online ordering system. I built the company's first design system and toolkit, ran user research and usability testing, and wrote PRDs, UX specs, and UI documentation throughout the development cycle.